Evolution of a fractal ~ a ~ to ~ z by HalTenny, journal
Evolution of a fractal ~ a ~ to ~ z
I was just looking for something to do, and though it might be interesting for some of you see the work flow process I went through for a fractal yesterday. This is not a tutorial. It's just a visual representation of my searching for something that I hoped would be interesting, and if I got lucky, something unique as well. I'm not saying I accomplished either of those goals, but I like where I ended up, and in the process saved many parameters that could be further developed and possibly become worth posting at some point in time.
I decided to start with the formula ABoxModKali, as I have seen Tim, (aka timemit (https://www.deviantart.com/timemit)) using it a lot lately.
Mandelbulb 3D Tutorial 5: Tips and Tricks by HalTenny, journal
Mandelbulb 3D Tutorial 5: Tips and Tricks
From time to time, I still manage to stumble across new 'tricks' in MB3D. I'm sure some of the following tips are known to others, but for those that haven't discovered them, I hope they will help in the future. Some of these were discovered accidentally, others were found through desperation while trying to solve problems.
The first one is very simple and just a little bit of a time saver.
Loading Diff maps ~
This was discovered by accident. It may be well know for all I know, but I just recently discovered it. In the light panel under the Global light tab, there is a box you select to load a diffuse map (Diff map). This is used to color